Chrono Cross Roulette Prizes

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Chrono Cross Roulette Prizes, sonhar que esta jogando poker, atlantic city best poker, free slot machine spielen. If you do that, then on New Game, this is what you do. Go to Sprigg's house in 2-D world with the Chrono Cross. Right when you get there, it will say that the world is reacting to the Chrono Cross. Go into Sprigg's house. Right smack-dab in the middle of his house use the Chrono Cross as a key item. It will say that all your friends are re.

Miscellaneous Info

Element Types
How To Use Summons And Get Prism Equipment
The Casino Trick
Fooling Around On The Status Screen
Radical Dreamers ~ Le Tresor Interdit Lyrics
Radical Dreamers SNES: Music, Info, Walkthrough

Element Types

There are really five types of Elements in CC. Here's a quick run-through.

Regular Elements: You can use these Elements once in any battle, but they don't disappear after battle. Certain Elements require that the person equipping them must have the same innate Element as the Element color. Elements have a natural level slot on which they must be equipped, but also usually have a range of slots higher and lower than that which they can be equipped on.
Consumable Elements: These have a 'x1' before their name. Almost all consumables can be bought at shops. They either heal HP or status, and can be used outside battle as well. Up to five Consumables can be put on a single Element slot. If you use one or more Consumables during battle, they will automatically be refilled after battle (if you have enough in stock). Consumables can only be equipped on their natural levels (they have no level ranges). Once a Consumable is used, it's gone (unlike regular Elements).
Summon Elements: These have a * before their name. To use a Summon Element, the Field Effect must be all the same color as that Element. Also, you use up a Star when you use the Summons (don't worry, there's NO WAY you'll use up all your Stars before you reach an Inn.) More about those in the next section.
Trap Elements: The least-used of the Elements. These work exactly like Consumables, but instead of a 'x1' they have a symbol comprised of an arrow and a square container. When a Trap Element is used in battle, any enemy which uses the Element which shares the name of the Trap Element will find that the Element will be swallowed by the Trap. You just gained yourself a new attack Element, and the enemy's attack was nullified. However, these only exist for higher-level Elements, and most monsters never use them. What's more, some Traps are for Summons, which mean the enemy would have to wait till the Field Effect is all one color before they can use their Summon. Tough to manage, but usually worth it.
Techniques: These have a before their name. These are unique to each character and can't be de-equipped. Most techniques are learned by raising Star levels, but some must be found and equipped on characters. (Once they're equipped, they can't be de-equipped.) A very few techniques can combine for combination attacks; more info about those here.

How To Use Summons And Get Prism Equipment

OK, this is a long one. First off, how to even start getting Prism Equipment? No one will sell it until Zappa learns how. To do that, you have to beat the Black Dragon the 'real' way, then return to Marbule once you have Serge, buy the Master Hammer, and take Zappa to meet himself. You can now buy Prism equipment using the Smith Spirit item.

Problem: Not only do you need an extra-rare Rainbow Shell to forge Prism equipment, you also need one of every Shiny material. The only way to get Shiny materials is to beat regular enemies using Summons; you'll get one Shiny material for every enemy killed by a Summon. Shiny materials correspond to Elements. If you use a Green Element Summon against normal enemies, you'll get a Shiny Leaf after battle. Blue = Shiny Dew, Red = Shiny Ember, Yellow = Shiny Sand, Black = Shiny Soot, and White = Shiny Salt. Enemies won't drop their normal items after battle if you beat them using Summons, and if you beat bosses with Summons you won't get any Shiny materials.

Another method of getting Shiny materials is to disassemble special accessories. Since you can steal these accessories from certain enemies, it might be easier than getting Summons to work. Here's a list of who has what (if you see 'drops', that means that the enemy drops it, as opposed to being able to steal it from him):

  • CatBurglar (A Mount Pyre) = Poultice Cap = Shiny Sand
  • Dead Head (H Isle Of The Damned - fight the WillO'Wisps) = Plaster Cap = Shiny Ember
  • Gerridae (A Shadow Forest) = Antiviral Cap = Shiny Dew
  • Gloop (A Shadow Forest) = Poultice Cap = Shiny Sand
  • Gobledygook (A Viper Manor Bluffs) = Antitoxinal Cap = Shiny Leaf
  • Gurgoyle (H Fort Dragonia) = Earth Charm (drops) = Shiny Sand
  • Lava-Boy (H Mount Pyre) = Flame Charm or Red Brooch = Shiny Ember
  • MamaDingo (H Fossil Valley) = Poultice Cap = Shiny Ember
  • Myxomocete (Terra Tower) = Angel Charm (drops) = Shiny Salt
  • Prehysteric (Gaea's Navel) = Earth Charm or Yellow Brooch = Shiny Sand
  • PreyMantis (Gaea's Navel) = Forest Charm or Green Brooch = Shiny Leaf
  • ShadowCat (A Fossil Valley) = Daemon Charm = Shiny Soot
  • SpearFisher (Viper Manor Sewers) = Antiviral Cap = Shiny Dew
  • Whoot (Terra Tower) = Earth Charm or Yellow Brooch (drops) = Shiny Sand
  • YellowBelly (A Earth Dragon Isle) = Earth Charm = Shiny Sand

So to the other method: Using Summons. This is tough because you need to get the Field Effect all one color first, and most enemies will use their own techniques to screw it up. The easiest way, of course, is to have the 'Field' Elements (RedField, GreenField, BlueField, YellowField). These automatically turn the Field effect that color. So, for example, have one Yellow-innate character have a Yellow Summon equipped, and have another character have the YellowField Element equipped. (You can put it as low as Level 3 with no ill effects.) Build the character's Levels up to the required amounts, then wait until the enemies have used Elements. Right afterwards, use the Field and then the Summon!

Wuh-oh... there's no Field Element for Black or White! This one's a bit tougher. Say you want to use the Black Summon. Give one of the other characters (I'll call him Char1) a Black Element (any one) on his Level 1 slot, and give the other character (Char2) TWO Black Elements in the Level 1 slot. Build up the Element Levels. Now, wait until the enemies have used their Elements. Make sure Char2 has a full 7 points of Stamina. Right away, have Char2 use a Black Element, then Char1 use his Black Element. Unless Char2 has a really low Stamina rating (giving him/her a Stamina Belt or Ring can remedy that), he/she should be back up to 1.0 Stamina, which is enough for him/her to use the second Black Element. Now the Summon character can call the Summon, and voila!

Even so, the Prism equipment costs over 20,000G a pop, so you may not be able to get this stuff the first time around. It's good for New Game+, though.

The Casino Trick

You can try out the casino in the S.S. Zelbess any time you like. But there's an easy way to get the higher-level prizes. When the wheel is turning, keep pausing the game until you see that the compass points between S and W. Now hold the X button (or whatever you set the Action button to) down and unpause the game. It'll hit N every time! You'll get a Rainbow Shell for the Level 1 Prize, and after that you'll get Denadorites. Levels 2-4 Prizes aren't worth getting.

Fooling Around On The Status Screen

Looking at a character's stats show the polygon character, spinning around slowly. But you can manipulate the image yourself by pressing the Triangle key. The character stops spinning and the following options are now available to you:

  • L1 or R1: Switch to the previous/next active character (not used if on large character list)
  • Triangle: Resume spinning and exit interactive screen
  • O (Cancel): Exit status screen
  • X (Accept): Switch between profile and equipment
  • Square (Item): Switch the pose between standing, running, and ready for battle.
  • Up and Down (directional pad): Rotate character around a horizontal axis
  • Left and Right (directional pad): Spin character around a vertical axis
  • L2 + directional pad: Pan the character (move around as if a 2-D image)
  • R2 + Up/Down (directional pad): Zoom in/out.

Enjoy!

Radical Dreamers ~ Le Tresor Interdit Lyrics

As well, I've provided the lyrics and translation for the ending theme, Radical Dreamers ~ Le Tresor Interdit, as graciously provided by Nora Stevens of the Opera House. Click here to see them.

Radical Dreamers SNES: Music, Info, Walkthrough

Radical Dreamers, a Choose-Your-Own-Adventure-type game which happens to be the prequel to Chrono Cross, was released for the Bandai Satelliview (BS), an only-in-Japan add-on to the SNES, in 1996. With the dedicated work of online fans, you can now play it in English! Search Google for the ROM; you can find the patch at the Whirlpool.

RD had much of the same music as Chrono Cross. You can listen to a variety of tunes in SPC format by checking out this link. To play SPCs, you'll need either a stand-alone program or a plugin for Winamp. Check Zophar's Domain for them. In particular, the following tracks were remixed and reused in Chrono Cross: Gale, Star Stealing Girl, Viper Manor, The Frozen Flame, and Summer Day (which was used as the Another World main continent theme).

Leandro Pardini has written an excellent FAQ/walkthrough for this game which can be found here, including how to get the neato bonuses. While a bit weird (and sometimes hilarious), the game's pretty cool. Definitely recommended. 8-)



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Chrono Cross Roulette Prizes List

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Rainbow Shell

Artwork from Chrono Trigger
Japanese Nameにじいろのかいがら
Equipment TypeKey Item

Rainbow Shell (虹色の貝殻 にじいろのかいがらnijiiro no kaigara?) is a Key Item in Chrono Trigger and Chrono Cross. In both games, powerful weapons and items can be crafted from it.

Chrono Trigger[edit]

The Rainbow Shell is a very colorful very large shell that can be forged into many useful and durable items. It can be found in Giant's Claw in Middle Ages after the defeat of the Rust Tyranno. Due to its size and weight, however, it cannot actually be lifted by the party (not even Robo is able to lift it), and is thus never actually added to the inventory. It is, however, carried back to Guardia Castle by the King's knights as a form of repayment for all the party has done to assist them (namely, rescuing Queen Leene and helping thwart the Mystic incursion at Zenan Bridge).

The Rainbow Shell in Giant's Claw

The Rainbow Shell is seemingly the fossil of an ancient, huge sea creature, compressed and refined by the unreal powers of Lavos's crashing into the planet. The result of this refinement is an incredibly strong and powerful mineral, imbued with elemental abilities and the subject of much myth and legend. It was apparently in the possession of the Reptites, whose Tyranno Lair was crushed by Lavos; the shell subsequently was reduced to a place of residence far below the planet's crust. It may have been visited by citizens of Zeal, or legends of it were passed through generations by the Iokans or Larubans; regardless, accounts of its power and beauty appear in Zeal's tomes, and even filter into the treasure hunting cliques of Middle Ages, evident in Toma's own desire to hunt the shell and the DorinoElder's interest in it. Toma eventually located it in the Giant's Claw, which is the Tyranno Lair's second incarnation as an island that briefly appears in the Middle Ages. He was unable to procure the shell from its resting place, but in the Keystone Timelines, he informed Crono and the heroes of time of its location, after they poured a bottle of booze on his grave. It was subsequently recovered by knights of the Kingdom of Guardia, where it lay in its treasury for four hundred years, planned to be unveiled at the Moonlight Parade.

Rainbow Shell in the Vault.

The acquisition of the Rainbow Shell had a temporarily negative effect on the royal family, as Yakra XIII was able to forge documents detailing a transaction that supposedly entailed King Guardia XXXIII's selling the heirloom to a trader. The plot was foiled when a piece of the Rainbow Shell was taken from its resting place in the treasury, which was overrun by Yakra's henchmen. Marle finds a letter attached to the Rainbow Shell in the Present from Queen Leene, saying that family is permanent. The contents implied that at some point in her life she figured out that Marle was her descendant. She then removes a shard of the shell and brings it to the King's Trial.

This Prism Shard proved the King's innocence. Soon after, Melchior, probably the only person capable of doing so, assisted the party in creating new weapons and items for the party from the shell, including the Rainbow, Prism Dress, and Prism Helm. The Rainbow Shell's fate afterward is unknown, perhaps falling victim to the Fall of Guardia and being stolen by Porre.

Chrono Cross[edit]

The Rainbow Shell appears in Chrono Cross in the form of several fragments (19 in total), suggesting that in the previous years, the Rainbow Shell was indeed stolen from the Kingdom of Guardia and disseminated across the world, eventually arriving in El Nido. These Rainbow fragments are the highest weapons and armor grade material available, affording items of legendary quality. However, use is limited and probably confined to Serge's party, as the forging of such items requires the work of Zappa (and his dimensional counterpart working with him!) as well as the integration of shiny items imbued with elemental power and resulting from the use of Summons.

Rainbow Shell locations (Chrono Cross)[edit]

There are 19 Rainbow Shells which can be found; as well as 2 of which can be found by disassembling the Spectral Glove and the Betta Carosene weapons (both of which are found in Terra Tower near the end of the game for a total of 21 Rainbow Shells. The Rainbow Shells that can be found are listed below.

Found in chests[edit]

  • A Rainbow Shell can be found in a chest on the third floor of Chronopolis.
  • Two separate Rainbow Shells are found in chests in El Nido Triangle (Another World). Note that you must first have finished Chronopolis to access this area.
  • Three separate Rainbow Shells can be found in Terra Tower.

Enemy Drops[edit]

  • WightKnight (Rare drop)

Enemy Steals[edit]

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  • Dark Serge (Rare steal)
  • PolisPolice (Rare steal)
  • Criosphinx (Rare steal)

Found elsewhere[edit]

  • After finishing the mandatory events in Guldove (Another World), return to Arni and talk with the Poet (who works as a waitress) at the cafe. Use the Astral Amulet at Opassa Beach to enter Home World again, and visit the Arni cafe there. Talk to the Poet here to receive a Book of Poems to show the Poet in the other world. Get back to Arni [AW] and show the book to her, and she will give the party a Rainbow Shell.
  • A Rainbow Shell can be won as the top prize (10000 points) from the Casino compass roulette spinner game in the S.S. Zelbess's casino [AW]. Note this Rainbow Shell is only available in a first playthrough and becomes unavailable on New Game +. It might initially seem too difficult, but there is a trick to winning. Pause the game until the spinner's tip falls in between the south and west markers; unpause and quickly stop the spinner to hit north each time. Do this until you have received 10000 points.
One of the Rainbow Shell locations in Chrono Cross, though it cannot be acquired when the shopkeeper is present
  • If players search around the merchant's cart in Arni (Another World (the same area that the ShellfishFrame can be found in Arni (Home World)), players can find a Rainbow Shell. Unfortunately, the shopkeeper won't let the party take it, but players can receive it a bit later in the game after the events of Dead Sea as the town people of Arni are hiding at the chief Gonji's house.
  • At Termina's bridge in Another World, there's a viper churro salesman. When you visit this area, he hasn't set up his shop; but after the Viper Manor events, he'll want some feedback on his wares' price. Set the bar lower to about the 60-50g range. Later in the game, after events at the Tower of Geddon, he'll give you a Rainbow Shell for free.
  • At Earth Dragon Isle in Home World, after you jump into the quicksand pit and leave, talk with the foreman once again to be given a Rainbow Shell.
  • After defeating Dark Serge in Fort Dragonia (Home World), revisit Water Dragon Isle in Another World and talk to the same man who gave you the Sturdy Ribs key item. Note you must have already gotten the Sturdy Ribs to receive this Rainbow Shell.
  • After obtaining either the Chrono Cross (Item) or the Mastermune, find the bedridden Kid at Hermit's Hideaway (Another World) and try to talk to her with these items in your posession to be sent back in time to her orphanage. In the first room, rescue the kid behind the clock and talk to him again to receive this gift.
  • In the same orphanage, go to the second floor, right-most room, and defeat the. Search under the bed and a girl will run out who will give you a Rainbow Shell.
  • After finishing the Kid's flashback sequence in the orphanage; Radius will tell Kid that Luccia is waiting for her in her research chamber in Viper Manor. Talk to Luccia as Radius says to do, and after a story sequence, Kid will receive a Rainbow Shell.

Trivia[edit]

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  • The shell is probably based off pieces of Ammonoidea, fossils of ancient sea creatures whose appearance is similar to that of a Nautiluses. These fossils are sometimes iridescent.
Chrono TriggerItems
ConsumablesPotion Mid-Potion Hi-Potion Ether Mid-Ether Hi-Ether Turbo Ether Elixir Megalixir Panacea Athenian Water Shelter Ambrosia Lapis Barrier Sphere Shield Sphere Strength Capsule Magic Capsule Speed Capsule
Key ItemsPetal Fang Horn Feather Seed Jetbike Key Pendant Gate Key Rainbow Shard Rainbow Shell Chrono Trigger (Item) Carpenter's Tools Spiced Jerky Dreamstone Race Recorder Moon Stone Sun Stone Ruby Knife Yakra's Key Doppel Doll Toma's Spirits Golden Sand Golden Hammer Prismastone Saintstone Reptmark Waystone Godwood Steel Ingot Sturdy Vines Hearty Lunch Rusted Blade Lumicite Shard
Arena ItemsSlops Flameclaw Seafang Duskeye Luxwing Hawk Talon Shield Cloak Feral Wrath Smoked Meat Dried Mushroom Sweet Banana Millennia Fruit Songbird Egg
OtherList of items
Chrono CrossItems
ConsumablesTablet Ointment Medicine Antidote Brace Capsule BlackOut Nostrum WhiteOut Panacea
MaterialsBone Copper Iron Mythril Denadorite Rainbow Shell Eyeball Humour Feather Scale Fur Leather Fang Carapace Screw Seed Shiny Ember Shiny Dew Shiny Leaf Shiny Sand Shiny Salt Shiny Soot
Key ItemsAncient Fruit Angry Scapula Aroma Pouch Astral Amulet Beeba Flute Bellflower Big Egg Black Relic Blue Relic Book of Poems Card Key Chrono Cross Decor Shield Dragon Emblem Dragon Tear Einlanzer Explosive Fiddler Crab Garai Keepsake Good Backbone Green Relic Green Tinkler Handle Heavy Skull Heckran Bone Hero's Medal Hydra Humour Ice Breath Ice Gun Komodo Scale Life Sparkle Manor Key Medical Book Memento Pendant Mixed Bones Mushroom Parlor Key Pelvic Bone Prison Key Prop Sword Red Relic Relief Charm Safety Gear Sapphire Brooch Shark Tooth Smith Spirit Star Fragment Station Pass Sturdy Ribs Tear of Hate Tear of Love Tele-Porter Time Egg Time Shifter White Relic Yellow Relic

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